Sloth's Private Rust Server
135.148.15.13:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Sloth's Private Rust Server ranking: what position does it hold?
In the top 32% of all ranked servers, Sloth's Private Rust Server is #7,232 on player hours for the last seven days.
What is the player count on Sloth's Private Rust Server?
1 of 40 slots are filled on Sloth's Private Rust Server at the moment. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 02:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
How should the tags on Sloth's Private Rust Server be interpreted?
Read by the game's server browser, the tags Sloth's Private Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slot count is 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Sloth's Private Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Sloth's Private Rust Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
Sloth's Private Rust Server Rust version: which one?
On Linux, Sloth's Private Rust Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
Sloth's Private Rust Server performance: is it smooth?
Over 48 hours, it averaged 211 server fps; the lowest was 141. The entity count reached 49,035, covering buildings, deployables and all other world objects. Memory use peaked at 3,305 MB. Players feel lag when fps is low and entity count climbs.
Sloth's Private Rust Server uptime and reliability: what are they?
At the moment, Sloth's Private Rust Server is up. The uptime it reports shows a restart roughly 1 hours ago. It was up 100% of the time over the last 3 full days, 72 of 72 hours. On 10 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Sloth's Private Rust Server?
No region is given by Sloth's Private Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 135.148.15.13:28015.
Rules & Map
What is the map on Sloth's Private Rust Server?
Generated by the game, the map on Sloth's Private Rust Server is procedural, size 3,000, seed 2146460345. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Sloth's Private Rust Server?
A gather rate is not given in the name Sloth's Private Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Information
Sloth's Private Rust Server wipe schedule: what does it show?
Too few wipes are on record for Sloth's Private Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 3 days 3 hours.
How to Join
How can I connect to Sloth's Private Rust Server?
To connect, type client.connect 135.148.15.13:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/HG5PmRCXd3 is its website.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slot count is 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.