A Shockbyte Rust Server
135.148.15.223:20845 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 12.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:43 UTC 12d ago | 1 | – | running | 0 |
| Sun 20 Sep, 18:23 UTC 24d ago | 1 | halved by day 1 | 12.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of A Shockbyte Rust Server?
Rank #5,586 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 25% of ranked servers.
Is A Shockbyte Rust Server busy?
0 of 40 slots are filled on A Shockbyte Rust Server at the moment. The average player count over the last seven days is 0, with a peak of 2. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 0 players.
Server Tags
A Shockbyte Rust Server tags: what do they indicate?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slot count is 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on A Shockbyte Rust Server?
Its average server fps over the last 48 hours was 182, with a low of 36. It held up to 64,480 entities: everything from buildings to deployables in the world. Memory use peaked at 3,551 MB. Players feel lag when fps is low and entity count climbs.
How reliable is A Shockbyte Rust Server and is it online?
At the moment, A Shockbyte Rust Server is up. According to its reported uptime, the last restart was about 14 hours ago. It was up 80% of the time over the last 7 full days, 135 of 168 hours. The first time BestRustServers.xyz saw it was on 19 September 2026.
A Shockbyte Rust Server location: where is it?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 135.148.15.223:20845 is its address.
Rules and Settings
A Shockbyte Rust Server map: which one is it?
On A Shockbyte Rust Server, the map is procedural, size 3,500 with seed 1517944501, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
A Shockbyte Rust Server rules and settings: what are they?
The name A Shockbyte Rust Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC off.
Wipe Schedule
When does A Shockbyte Rust Server wipe?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 9 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 1.
Join Server
A Shockbyte Rust Server joining: how is it done?
Enter client.connect 135.148.15.223:20845 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slot count is 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.