A Shockbyte Rust Server
135.148.15.22:24693 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:44 UTC 4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of A Shockbyte Rust Server?
Over the last seven days, A Shockbyte Rust Server ranks #14,887 in player hours, which is in the top 67% of ranked servers.
Is A Shockbyte Rust Server busy?
A Shockbyte Rust Server is not online at the moment; its last appearance was 4 days 7 hours ago. The average player count over the last seven days is 0, with a peak of 1.
Tags & Lists
How should the tags on A Shockbyte Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Standard survival gameplay; mp39 (Max players): Slots: 39; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
A Shockbyte Rust Server Rust version: which one?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
A Shockbyte Rust Server uptime and reliability: what are they?
Offline now for A Shockbyte Rust Server, last seen 4 days 7 hours ago. It was up 0% of the time over the last 4 full days, 0 of 96 hours. The first time BestRustServers.xyz saw it was on 10 October 2026.
Where can A Shockbyte Rust Server be found?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 135.148.15.22:24693.
Rules and Settings
What is the map on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 1,500 with seed 50000, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does A Shockbyte Rust Server have?
The name A Shockbyte Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Information
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 4 days 8 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.
Connect
A Shockbyte Rust Server joining: how is it done?
Use the F1 console: client.connect 135.148.15.22:24693. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp39,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp39- Max players Slots: 39.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.