A Shockbyte x Discord Production Rust Server
135.148.15.35:28800 checked 17m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
A Shockbyte x Discord Production Rust Server ranking: what position does it hold?
Over the last seven days, A Shockbyte x Discord Production Rust Server ranks #15,141 in player hours, which is in the top 68% of ranked servers.
How many players are on A Shockbyte x Discord Production Rust Server?
The current player count for A Shockbyte x Discord Production Rust Server is 0, out of 40 slots. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 02:00 UTC, when the average player count was 0.
Tags and Filters
How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?
For A Shockbyte x Discord Production Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does A Shockbyte x Discord Production Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on A Shockbyte x Discord Production Rust Server?
Its average server fps over the last 48 hours was 247, with a low of 230. The entity count reached 8,186, covering buildings, deployables and all other world objects. The maximum memory used was 2,428 MB. Players feel lag when fps is low and entity count climbs.
A Shockbyte x Discord Production Rust Server uptime and reliability: what are they?
At the moment, A Shockbyte x Discord Production Rust Server is up. The uptime it reports shows a restart roughly 19 hours ago. It was up 50% of the time over the last 2 full days, 24 of 48 hours. It was first seen by BestRustServers.xyz on 12 October 2026.
Where can A Shockbyte x Discord Production Rust Server be found?
No region is published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 135.148.15.35:28800.
Settings & Map
What is the map on A Shockbyte x Discord Production Rust Server?
Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000. View it on RustMaps from this page: identical size and seed produce an identical map.
A Shockbyte x Discord Production Rust Server rules and settings: what are they?
A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 2 days 19 hours.
Connect
What is the process to join A Shockbyte x Discord Production Rust Server?
Use the F1 console: client.connect 135.148.15.35:28800. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players The server has 40 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.