LinuxGSM
135.19.135.126:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:23 UTC 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of LinuxGSM?
In the top 30% of all ranked servers, LinuxGSM is #6,578 on player hours for the last seven days.
What is the player count on LinuxGSM?
0 of 10 slots are filled on LinuxGSM at the moment. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 04:00 UTC, when the average player count was 0.
Tags and Filters
How should the tags on LinuxGSM be interpreted?
For LinuxGSM, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain LinuxGSM?
The BestRustServers.xyz lists that include LinuxGSM are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
LinuxGSM Rust version: which one?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 166494. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on LinuxGSM?
Its average server fps over the last 48 hours was 47, with a low of 38. Buildings, deployables and the rest of the world accounted for up to 162,915 entities. Memory use peaked at 7,930 MB. Players feel lag when fps is low and entity count climbs.
LinuxGSM uptime and reliability: what are they?
LinuxGSM is currently online. About 12 days 19 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of LinuxGSM?
No region is published by LinuxGSM. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.19.135.126:28015.
Settings & Map
Which map is used on LinuxGSM?
A procedural map of size 5,000 and seed 54321 is what LinuxGSM runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for LinuxGSM?
The name LinuxGSM carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC: on.
Wipe Cycle
On what schedule does LinuxGSM wipe?
Too few wipes are on record for LinuxGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 21 hours.
On LinuxGSM, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 36 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join LinuxGSM?
Enter client.connect 135.19.135.126:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.