Pine Hosting - Rust Server
EU 136.243.135.46:28030 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Pine Hosting - Rust Server sit in the rankings?
In Europe, Pine Hosting - Rust Server is #2,368; across all ranked servers, #13,621 on player hours over the last seven days, in the top 61%.
Is Pine Hosting - Rust Server busy?
The server Pine Hosting - Rust Server is currently offline; it was last seen 12 hours ago. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on Pine Hosting - Rust Server be interpreted?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Pine Hosting - Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Pine Hosting - Rust Server are: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server Information
Pine Hosting - Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Linux for Pine Hosting - Rust Server. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Pine Hosting - Rust Server smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 60. The entity count reached 19,370, covering buildings, deployables and all other world objects. At its highest, memory usage was 1,382 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Pine Hosting - Rust Server?
Last seen 12 hours ago, Pine Hosting - Rust Server is currently offline. According to its reported uptime, the last restart was about 6 hours ago. On 13 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Pine Hosting - Rust Server?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.243.135.46:28030.
Rules and Settings
What is the map on Pine Hosting - Rust Server?
On Pine Hosting - Rust Server, the map is procedural, size 2,000 with seed 1, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Pine Hosting - Rust Server rules and settings: what are they?
The name Pine Hosting - Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Schedule
Pine Hosting - Rust Server wipe schedule: what does it show?
An estimate from the force wipe gives Pine Hosting - Rust Server's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 19 hours. Its tags give a wipe schedule of one month.
Join Server
Pine Hosting - Rust Server joining: how is it done?
Enter client.connect 136.243.135.46:28030 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.