TDL Staging Server
136.243.50.209:28025 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:57 UTC 9d ago | 1 | – | running | 0 |
| Thu 1 Oct, 13:21 UTC 12d ago | 1 | held half | 2.9 days | 0 |
| Wed 30 Sep, 15:57 UTC 13d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does TDL Staging Server sit in the rankings?
Rank #10,314 over the last seven days in player hours: TDL Staging Server, inside the top 46% of ranked servers.
Is TDL Staging Server busy?
At this moment, TDL Staging Server is offline, with the last sighting 3 days 20 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Server Tags
How should the tags on TDL Staging Server be interpreted?
For TDL Staging Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slot count is 5; ts8 (Group limit): Teams are limited to 8, the default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167476 (Build): Game build number: 167476; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does TDL Staging Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include TDL Staging Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is TDL Staging Server on?
On Linux, TDL Staging Server runs Rust network protocol 2635 and build 167476. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of TDL Staging Server?
Offline now for TDL Staging Server, last seen 3 days 20 hours ago. It was up 49% of the time over the last 7 full days, 83 of 168 hours. The first time BestRustServers.xyz saw it was on 28 September 2026.
What is the location of TDL Staging Server?
No region is published by TDL Staging Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 136.243.50.209:28025.
Settings & Map
TDL Staging Server map: which one is it?
A procedural map of size 5,500 and seed 1337 is what TDL Staging Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Billy Joe's Custom Map.
What rules and configuration does TDL Staging Server have?
A gather rate is not given in the name TDL Staging Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. The server has VAC on.
Wipe Cycle
TDL Staging Server wipe schedule: what does it show?
With irregular wipe times on TDL Staging Server, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 9 days 16 hours.
On TDL Staging Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
How can I connect to TDL Staging Server?
Use the F1 console: client.connect 136.243.50.209:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs167476,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slot count is 5.
ts8- Group limit Teams are limited to 8, the default.
v2635- Protocol Your game must be on protocol 2635 to connect.
cs167476- Build Game build number: 167476.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.