Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE
136.243.54.171:2355 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 21d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTCFW 13d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
Over the last seven days, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE ranks #3,402 in player hours, which is in the top 15% of ranked servers.
What is the player count on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
The current player count for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is 1, out of 75 slots. The seven-day average player count stands at 1, and the highest point was 5. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 2 players.
Tags & Lists
How should the tags on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE be interpreted?
For Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE Rust version: which one?
On Linux, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs Rust network protocol 2634 and build 166494. Your game has to match the protocol to connect; Steam takes care of updating it.
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE performance: is it smooth?
Over 48 hours, it averaged 99 server fps; the lowest was 60. The entity count reached 164,333, covering buildings, deployables and all other world objects. Memory use peaked at 4,866 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
The server is online: Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. About 10 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
No region is published by Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 136.243.54.171:2355 is its address.
Settings & Map
What is the map on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
Generated by the game, the map on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is procedural, size 5,000, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What rules and configuration does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE have?
The name Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Cycle
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipe schedule: what does it show?
Once a month Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 13 days 2 hours. Monthly wipes appear in its tags.
What happens on wipe day on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
An average peak of 5 players was drawn by its recent wipes. 8 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
To connect, type client.connect 136.243.54.171:2355 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp75,ptrak,$r?,v2634,^m,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp75- Max players Slots: 75.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.