rustHaltAus [whitelist]
136.243.60.212:28080 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
rustHaltAus [whitelist] ranking: what position does it hold?
In the top 39% of all ranked servers, rustHaltAus [whitelist] is #8,619 on player hours for the last seven days.
How many players are on rustHaltAus [whitelist]?
The current player count for rustHaltAus [whitelist] is 0, out of 50 slots. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
rustHaltAus [whitelist] tags: what do they indicate?
Read by the game's server browser, the tags rustHaltAus [whitelist] publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Game build number: 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does rustHaltAus [whitelist] appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include rustHaltAus [whitelist]: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is rustHaltAus [whitelist] on?
The combination is Rust network protocol 2634 and build 166586 on Windows for rustHaltAus [whitelist]. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on rustHaltAus [whitelist]?
Its average server fps over the last 48 hours was 104, with a low of 60. Buildings, deployables and the rest of the world accounted for up to 119,655 entities. At its highest, memory usage was 3,393 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is rustHaltAus [whitelist] and is it online?
The server is online: rustHaltAus [whitelist]. The uptime it reports shows a restart roughly 11 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of rustHaltAus [whitelist]?
No region is published by rustHaltAus [whitelist]. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 136.243.60.212:28080.
Rules & Map
Which map is used on rustHaltAus [whitelist]?
On rustHaltAus [whitelist], the map is procedural, size 4,500 with seed 367833367, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for rustHaltAus [whitelist]?
The name rustHaltAus [whitelist] carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
rustHaltAus [whitelist] wipe schedule: what does it show?
Too few wipes are on record for rustHaltAus [whitelist] to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 11 days 6 hours.
What happens on wipe day on rustHaltAus [whitelist]?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join rustHaltAus [whitelist]?
Enter client.connect 136.243.60.212:28080 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166586- Build Game build number: 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.