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48,805 players on 11,516 servers

Online #15,779

CPVA´s Test Server

136.243.60.215:28080 checked 7m ago

moddedoxide

Players

Now0/50
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTCFW 12d ago 0 – running 0
Tue 29 Sep, 21:35 UTC 14d ago 1 – 1.9 days 0
Sat 19 Sep, 22:01 UTC 24d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
111/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
120/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
92/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
32/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
10/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
28/700

Quick answers

from the figures on this page

Player Count

Where does CPVA´s Test Server sit in the rankings?

Rank #15,779 over the last seven days in player hours: CPVA´s Test Server, inside the top 71% of ranked servers.

What is the player count on CPVA´s Test Server?

0 of 50 slots are filled on CPVA´s Test Server at the moment. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 0 players.

Tags and Filters

How should the tags on CPVA´s Test Server be interpreted?

Read by the game's server browser, the tags CPVA´s Test Server publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain CPVA´s Test Server?

The BestRustServers.xyz lists that include CPVA´s Test Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

What Rust version is CPVA´s Test Server on?

On Windows, CPVA´s Test Server runs Rust network protocol 2634 and build 166494. Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on CPVA´s Test Server?

For the past 48 hours, server fps averaged 80, never dropping below 60. It held up to 117,402 entities: everything from buildings to deployables in the world. At its highest, memory usage was 6,106 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is CPVA´s Test Server and is it online?

CPVA´s Test Server is currently online. About 12 days 14 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.

What is the location of CPVA´s Test Server?

No region is given by CPVA´s Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 136.243.60.215:28080 is its address.

Settings & Map

What is the map on CPVA´s Test Server?

A procedural map of size 5,000 and seed 1234567 is what CPVA´s Test Server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.

CPVA´s Test Server rules and settings: what are they?

The name CPVA´s Test Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.

Wipe Cycle

CPVA´s Test Server wipe schedule: what does it show?

The wipe times of CPVA´s Test Server are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 12 days 16 hours.

On CPVA´s Test Server, what occurs on wipe day?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

Join Server

How can I connect to CPVA´s Test Server?

Enter client.connect 136.243.60.215:28080 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp50
Max players The server has 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.