Rust Server TEST
EU 136.243.74.233:28045 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Rust Server TEST?
Rust Server TEST ranks #2,520 in Europe and #15,974 overall on player hours over the last seven days, in the top 71% of ranked servers.
What is the player count on Rust Server TEST?
Rust Server TEST: 0 players now, with 100 slots available. The average player count over the last seven days is 0.
Tags & Lists
What is the meaning of the tags on Rust Server TEST?
For Rust Server TEST, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2632 (Protocol): Protocol 2632: join only if your game matches this version; cs160556 (Build): Running build 160556; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^c (Creative): No gathering; build whatever you like; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rust Server TEST appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rust Server TEST: Rust servers in Europe, Best modded Rust servers, Best Rust build servers and Best Rust creative servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
What Rust version is Rust Server TEST on?
The combination is Rust network protocol 2632 and build 160556 on Windows for Rust Server TEST. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Rust Server TEST smooth?
Over 48 hours, it averaged 88 server fps; the lowest was 68. The entity count reached 120,445, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,069 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Rust Server TEST?
Rust Server TEST is currently online. About 20 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Rust Server TEST be found?
With its EU tag, Rust Server TEST lists itself in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.243.74.233:28045.
Settings & Map
Rust Server TEST map: which one is it?
Generated by the game, the map on Rust Server TEST is procedural, size 4,300, seed 11144552. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Rust Server TEST have?
A gather rate is not given in the name Rust Server TEST. No group limit is stated; the game's default of 8 players applies. Listed as build & creative, building in a sandbox, with no gathering. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Schedule
Rust Server TEST wipe schedule: what does it show?
Rust Server TEST's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 68 days 5 hours.
Connect
How can I connect to Rust Server TEST?
Use the F1 console: client.connect 136.243.74.233:28045. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://rustaddicted.com is its website.
Server tags
Published as mp100,ptrak,$r?,v2632,^z,^y,^v,^c,EU,gmrust,cs160556,ts8
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2632- Protocol Protocol 2632: join only if your game matches this version.
cs160556- Build Running build 160556.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^c- Creative No gathering; build whatever you like.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.