BURN ZOMBIE TESTSERVER
136.243.93.153:29025 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 25 October, 12:42 UTC, in 11d 6h. Its biweekly schedule tag · low confidence
- usual gap
- 3.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 33% else halves by day 1
Coming wipes
- 11d 6hSun 25 Oct, 12:42 UTC
- 22d 13hThu 5 Nov, 19:00 UTCFW
- 25d 6hSun 8 Nov, 12:42 UTC
- 39d 6hSun 22 Nov, 12:42 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:42 UTC 2d ago | 1 | – | running | 0 |
| Sun 4 Oct, 10:47 UTC 9d ago | 1 | halved by day 1 | 7.1 days | 0 |
| Thu 1 Oct, 17:41 UTCFW 12d ago | 1 | halved by day 1 | 2.7 days | 1 |
| Sun 27 Sep, 05:11 UTC 17d ago | 1 | held half | 4.5 days | 0 |
| Sat 26 Sep, 05:07 UTC 18d ago | 2 | – | 1 days | 0 |
| Sat 19 Sep, 06:13 UTC 24d ago | 0 | – | 7 days | 0 |
| Wed 16 Sep, 04:16 UTC 28d ago | 1 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does BURN ZOMBIE TESTSERVER sit in the rankings?
Over the last seven days, BURN ZOMBIE TESTSERVER ranks #9,963 in player hours, which is in the top 45% of ranked servers.
Is BURN ZOMBIE TESTSERVER busy?
0 of 80 slots are filled on BURN ZOMBIE TESTSERVER at the moment. Averaged across the last seven days: 0 players, peaking at 2. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 1.
Tags & Lists
BURN ZOMBIE TESTSERVER tags: what do they indicate?
Read by the game's server browser, the tags BURN ZOMBIE TESTSERVER publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp80 (Max players): The server has 80 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
BURN ZOMBIE TESTSERVER in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include BURN ZOMBIE TESTSERVER: Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server Information
What Rust version is BURN ZOMBIE TESTSERVER on?
Rust network protocol 2634 and build 167398 on Linux is what BURN ZOMBIE TESTSERVER uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on BURN ZOMBIE TESTSERVER?
For the past 48 hours, server fps averaged 31, never dropping below 22. The entity count reached 77,531, covering buildings, deployables and all other world objects. Memory use peaked at 4,846 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is BURN ZOMBIE TESTSERVER and is it online?
BURN ZOMBIE TESTSERVER is currently online. According to its reported uptime, the last restart was about 2 days 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
BURN ZOMBIE TESTSERVER location: where is it?
No region is published by BURN ZOMBIE TESTSERVER. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 136.243.93.153:29025 is its address.
Rules and Settings
BURN ZOMBIE TESTSERVER map: which one is it?
A procedural map of size 5,250 and seed 1337 is what BURN ZOMBIE TESTSERVER runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. The map is named Last Oasis.
What rules and configuration does BURN ZOMBIE TESTSERVER have?
No gather rate appears in the name of BURN ZOMBIE TESTSERVER. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
BURN ZOMBIE TESTSERVER wipe schedule: what does it show?
Its tag supplies the prediction for BURN ZOMBIE TESTSERVER, because too few wipes are on record to confirm the schedule. Due next is a wipe on Sunday 25 October at 12:42 UTC. Its world dates from 2 days 17 hours. A two-week wipe schedule is given in its tags.
What happens on wipe day on BURN ZOMBIE TESTSERVER?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
How to Join
How can I connect to BURN ZOMBIE TESTSERVER?
Enter client.connect 136.243.93.153:29025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://rust-burn.com/.
Server tags
Published as mp80,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp80- Max players The server has 80 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.