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81,507 players on 11,761 servers

Offline #15,459

TFM Digital Twin [DEV ONLY]

136.46.73.211:28025 checked 20d ago

weekly wipes moddedcarbonpve

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 16 October, 16:20 UTC, in 2d 20h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average
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Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average
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[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average
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Quick answers

from the figures on this page

Player Numbers

Where does TFM Digital Twin [DEV ONLY] sit in the rankings?

Rank #15,459 over the last seven days in player hours: TFM Digital Twin [DEV ONLY], inside the top 71% of ranked servers.

How many players are on TFM Digital Twin [DEV ONLY]?

At this moment, TFM Digital Twin [DEV ONLY] is offline, with the last sighting 20 days 2 hours ago.

Tags & Lists

TFM Digital Twin [DEV ONLY] tags: what do they indicate?

The game's server browser reads these tags from TFM Digital Twin [DEV ONLY]: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Your game must be on protocol 2631 to connect; cs156658 (Build): Build 156658; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does TFM Digital Twin [DEV ONLY] appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include TFM Digital Twin [DEV ONLY] are: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Server Overview

TFM Digital Twin [DEV ONLY] Rust version: which one?

Rust network protocol 2631 and build 156658 on Linux is what TFM Digital Twin [DEV ONLY] uses. Your game has to match the protocol to connect; Steam takes care of updating it.

What is the uptime and reliability of TFM Digital Twin [DEV ONLY]?

Offline now for TFM Digital Twin [DEV ONLY], last seen 20 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of TFM Digital Twin [DEV ONLY]?

No region is published by TFM Digital Twin [DEV ONLY]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 136.46.73.211:28025 is its address.

Rules and Settings

What are the settings and rules for TFM Digital Twin [DEV ONLY]?

The name TFM Digital Twin [DEV ONLY] carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. The server has VAC on.

Wipe Schedule

TFM Digital Twin [DEV ONLY] wipe schedule: what does it show?

From weekly: 7 days after its last wipe, an estimate is made of TFM Digital Twin [DEV ONLY]'s next wipe. Due next is a wipe on Friday 16 October at 16:20 UTC. Its world dates from 102 days 3 hours. Its tags list a wipe schedule of one week.

Join Server

How can I connect to TFM Digital Twin [DEV ONLY]?

Use the F1 console: client.connect 136.46.73.211:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2631
Protocol Your game must be on protocol 2631 to connect.
cs156658
Build Build 156658.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Wipe schedule

^w
Weekly A wipe each week.

Gameplay

^p
PvE No player combat—the environment is the danger.

Mods and access

^z
Modded Under Modded, because plugins or settings modify play.
^y
Carbon Uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.