Deadly-Fam Rust Main
136.47.25.184:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:51 UTC 5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Deadly-Fam Rust Main ranking: what position does it hold?
Over the last seven days, Deadly-Fam Rust Main ranks #11,730 in player hours, which is in the top 53% of ranked servers.
How many players are on Deadly-Fam Rust Main?
0 of 50 slots are filled on Deadly-Fam Rust Main at the moment. The seven-day average player count stands at 0, and the highest point was 2. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Tags and Filters
Deadly-Fam Rust Main tags: what do they indicate?
For Deadly-Fam Rust Main, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Deadly-Fam Rust Main appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Deadly-Fam Rust Main: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
Deadly-Fam Rust Main Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for Deadly-Fam Rust Main. Joining requires the same protocol; Steam updates your game for you.
Deadly-Fam Rust Main performance: is it smooth?
Over 48 hours, it averaged 73 server fps; the lowest was 43. The entity count reached 65,942, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,243 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Deadly-Fam Rust Main?
At the moment, Deadly-Fam Rust Main is up. According to its reported uptime, the last restart was about 4 days 22 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 5 October 2026.
What is the location of Deadly-Fam Rust Main?
No region is published by Deadly-Fam Rust Main. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 136.47.25.184:28015 is its address.
Rules & Map
Deadly-Fam Rust Main map: which one is it?
On Deadly-Fam Rust Main, the map is procedural, size 3,500 with seed 389912715, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
Deadly-Fam Rust Main rules and settings: what are they?
No gather rate appears in the name of Deadly-Fam Rust Main. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Schedule
Deadly-Fam Rust Main wipe schedule: what does it show?
Deadly-Fam Rust Main's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 4 days 23 hours.
On Deadly-Fam Rust Main, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join Deadly-Fam Rust Main?
Use the F1 console: client.connect 136.47.25.184:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://deadlydillgaming.com/community/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.