DFAM Rust Dev
136.47.25.184:28017 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 16:10 UTC 9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
DFAM Rust Dev ranking: what position does it hold?
In the top 72% of all ranked servers, DFAM Rust Dev is #15,886 on player hours for the last seven days.
Is DFAM Rust Dev busy?
0 of 40 slots are filled on DFAM Rust Dev at the moment. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on DFAM Rust Dev be interpreted?
The game's server browser reads these tags from DFAM Rust Dev: gmrust (Game mode): Rust survival, standard; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
DFAM Rust Dev in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include DFAM Rust Dev are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is DFAM Rust Dev on?
The combination is Rust network protocol 2634 and build 166652 on Linux for DFAM Rust Dev. Your game has to match the protocol to connect; Steam takes care of updating it.
DFAM Rust Dev uptime and reliability: what are they?
At the moment, DFAM Rust Dev is up. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 19 September 2026.
Where can DFAM Rust Dev be found?
No region is published by DFAM Rust Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.47.25.184:28017.
Settings & Map
What is the map on DFAM Rust Dev?
Procedural map: that is what DFAM Rust Dev runs, and it is generated by the game.
DFAM Rust Dev rules and settings: what are they?
A gather rate is not given in the name DFAM Rust Dev. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
When does DFAM Rust Dev wipe?
DFAM Rust Dev's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 9 days 15 hours.
What happens on wipe day on DFAM Rust Dev?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
DFAM Rust Dev joining: how is it done?
To connect, type client.connect 136.47.25.184:28017 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players The server has 40 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.