Rust & Roots private test
136.52.238.159:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:02 UTC 3d ago | 1 | – | running | 0 |
| Fri 9 Oct, 08:31 UTC 4d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Rust & Roots private test?
Rank #14,254 over the last seven days in player hours: Rust & Roots private test, inside the top 64% of ranked servers.
Is Rust & Roots private test busy?
Rust & Roots private test is not online at the moment; its last appearance was 3 days 18 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Server Tags
What is the meaning of the tags on Rust & Roots private test?
Read by the game's server browser, the tags Rust & Roots private test publishes are: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Rust & Roots private test?
These BestRustServers.xyz lists include Rust & Roots private test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is Rust & Roots private test on?
On Windows, Rust & Roots private test runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Rust & Roots private test?
Offline now for Rust & Roots private test, last seen 3 days 18 hours ago. It was up 1% of the time over the last 4 full days, 1 of 96 hours. On 9 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Rust & Roots private test?
There is no region published by Rust & Roots private test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 136.52.238.159:28115.
Settings & Map
What is the map on Rust & Roots private test?
Generated by the game, the map on Rust & Roots private test is procedural.
Rust & Roots private test rules and settings: what are they?
The name Rust & Roots private test carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Information
Rust & Roots private test wipe schedule: what does it show?
The record holds too few wipes for Rust & Roots private test to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 3 days 18 hours.
On Rust & Roots private test, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to Rust & Roots private test?
Use the F1 console: client.connect 136.52.238.159:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players The server has 4 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.