Mike's Test Map
137.186.44.105:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:05 UTC 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Mike's Test Map?
In the top 44% of all ranked servers, Mike's Test Map is #9,724 on player hours for the last seven days.
What is the player count on Mike's Test Map?
At this moment, Mike's Test Map is offline, with the last sighting 39 hours ago. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 02:00 UTC saw the highest activity, with an average of 0 players.
Tags and Filters
Mike's Test Map tags: what do they indicate?
The game's server browser reads these tags from Mike's Test Map: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Mike's Test Map appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Mike's Test Map: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Mike's Test Map on?
Rust network protocol 2634 and build 166652 on Windows is what Mike's Test Map uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Mike's Test Map and is it online?
Offline now for Mike's Test Map, last seen 39 hours ago. It was up 32% of the time over the last 7 full days, 53 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Mike's Test Map?
No region is published by Mike's Test Map. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 137.186.44.105:28015.
Rules & Map
Mike's Test Map map: which one is it?
A procedural map is what Mike's Test Map runs, generated by the game.
Mike's Test Map rules and settings: what are they?
No gather rate appears in the name of Mike's Test Map. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Information
On what schedule does Mike's Test Map wipe?
Mike's Test Map's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 11 days 20 hours.
What happens on wipe day on Mike's Test Map?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to Mike's Test Map?
Use the F1 console: client.connect 137.186.44.105:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players Slots: 4.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.