Test server
138.201.78.140:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:40 UTC 8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Test server ranking: what position does it hold?
In the top 71% of all ranked servers, Test server is #15,956 on player hours for the last seven days.
How many players are on Test server?
Test server: 0 players now, with 50 slots available. The seven-day average player count stands at 0.
Tags and Filters
How should the tags on Test server be interpreted?
For Test server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Test server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Test server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Test server on?
On Windows, Test server runs Rust network protocol 2634 and build 166652. Joining requires the same protocol; Steam updates your game for you.
Test server performance: is it smooth?
Its average server fps over the last 48 hours was 50, with a low of 32. It held up to 201,828 entities: everything from buildings to deployables in the world. Memory use peaked at 6,382 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Test server?
The server is online: Test server. The uptime it reports shows a restart roughly 7 days 23 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Test server location: where is it?
There is no region published by Test server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 138.201.78.140:28080.
Rules and Settings
What is the map on Test server?
A procedural map of size 6,000 and seed 1 is what Test server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Test server have?
A gather rate is not given in the name Test server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Information
Test server wipe schedule: what does it show?
Too few wipes are on record for Test server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 8 days 9 hours.
What happens on wipe day on Test server?
Across its recent wipes, the busiest point averaged 1 players. 9 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join Test server?
To connect, type client.connect 138.201.78.140:28080 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.