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54,269 players on 11,584 servers

Offline #13,797

TestServerSolo

138.219.94.130:28015 checked 12d ago

Players

Now1/1
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:07 UTC 12d ago 1 – running 0
Thu 1 Oct, 18:19 UTCFW 13d ago 1 – 0.9 days 1
Thu 1 Oct, 11:27 UTC 13d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
291/375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average
226/300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average
383/375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average
226/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
29/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
235/400

Quick answers

from the figures on this page

Player Numbers

Where does TestServerSolo sit in the rankings?

In the top 60% of all ranked servers, TestServerSolo is #13,797 on player hours for the last seven days.

Is TestServerSolo busy?

At this moment, TestServerSolo is offline, with the last sighting 12 days 5 hours ago.

Tags and Filters

What is the meaning of the tags on TestServerSolo?

For TestServerSolo, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain TestServerSolo?

These BestRustServers.xyz lists include TestServerSolo: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is TestServerSolo on?

Rust network protocol 2634 and build 166586 on Windows is what TestServerSolo uses. Your game has to match the protocol to connect; Steam takes care of updating it.

How reliable is TestServerSolo and is it online?

Last seen 12 days 5 hours ago, TestServerSolo is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 29 September 2026, BestRustServers.xyz saw it for the first time.

TestServerSolo location: where is it?

No region is given by TestServerSolo. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 138.219.94.130:28015.

Settings & Map

Which map is used on TestServerSolo?

Generated by the game, the map on TestServerSolo is procedural.

TestServerSolo rules and settings: what are they?

A gather rate is not given in the name TestServerSolo. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is on.

Wipe Schedule

On what schedule does TestServerSolo wipe?

The wipe times of TestServerSolo are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 6 hours.

What happens on wipe day on TestServerSolo?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

Join Server

What is the process to join TestServerSolo?

Use the F1 console: client.connect 138.219.94.130:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Slots: 1.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166586
Build Game build number: 166586.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.