WindowsGSM - Server #2
138.59.131.84:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of WindowsGSM - Server #2?
Over the last seven days, WindowsGSM - Server #2 ranks #16,408 in player hours, which is in the top 69% of ranked servers.
How many players are on WindowsGSM - Server #2?
WindowsGSM - Server #2 is not online at the moment; its last appearance was 12 days 9 hours ago.
Tags and Filters
How should the tags on WindowsGSM - Server #2 be interpreted?
Read by the game's server browser, the tags WindowsGSM - Server #2 publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does WindowsGSM - Server #2 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include WindowsGSM - Server #2 are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is WindowsGSM - Server #2 on?
Rust network protocol 2633 and build 165217 on Windows is what WindowsGSM - Server #2 uses. Joining requires the same protocol; Steam updates your game for you.
WindowsGSM - Server #2 uptime and reliability: what are they?
Last seen 12 days 9 hours ago, WindowsGSM - Server #2 is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 1 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of WindowsGSM - Server #2?
No region is given by WindowsGSM - Server #2. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 138.59.131.84:28015 is its address.
Rules & Map
Which map is used on WindowsGSM - Server #2?
A procedural map is what WindowsGSM - Server #2 runs, generated by the game.
What are the settings and rules for WindowsGSM - Server #2?
A gather rate is not given in the name WindowsGSM - Server #2. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC on.
Wipe Schedule
When does WindowsGSM - Server #2 wipe?
Too few wipes are on record for WindowsGSM - Server #2 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 10 hours.
How to Join
What is the process to join WindowsGSM - Server #2?
Enter client.connect 138.59.131.84:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.