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84,581 players on 11,695 servers

Online #11,197

A Shockbyte Rust Server

139.99.142.168:21323 checked 10m ago

Players

Now0/1
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:03 UTC 10d ago 1 +1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
534/600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average
440/450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average
217/225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average
431/450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
42/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average
355/450

Quick answers

from the figures on this page

Population

A Shockbyte Rust Server ranking: what position does it hold?

Over the last seven days, A Shockbyte Rust Server ranks #11,197 in player hours, which is in the top 50% of ranked servers.

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server: 0 players now, with 1 slots available. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 08:00 UTC, when the average player count was 1.

Tags & Lists

What is the meaning of the tags on A Shockbyte Rust Server?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival, standard; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?

The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

A Shockbyte Rust Server Rust version: which one?

The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.

A Shockbyte Rust Server performance: is it smooth?

For the past 48 hours, server fps averaged 134, never dropping below 76. Buildings, deployables and the rest of the world accounted for up to 139,566 entities. At its highest, memory usage was 4,128 MB. What players experience as lag is low fps combined with a rising entity count.

A Shockbyte Rust Server uptime and reliability: what are they?

A Shockbyte Rust Server is currently online. About 1 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 4 October 2026, BestRustServers.xyz saw it for the first time.

Where can A Shockbyte Rust Server be found?

No region is given by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 139.99.142.168:21323 is its address.

Settings & Map

What is the map on A Shockbyte Rust Server?

A procedural map of size 5,000 and seed 50000 is what A Shockbyte Rust Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

What rules and configuration does A Shockbyte Rust Server have?

No gather rate appears in the name of A Shockbyte Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC: on.

Wipe Schedule

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 10 days 5 hours.

On A Shockbyte Rust Server, what occurs on wipe day?

An average peak of 1 players was drawn by its recent wipes. 1 more were in the queue when the latest wipe peaked 0 hours after the wipe.

Connect

How can I connect to A Shockbyte Rust Server?

Enter client.connect 139.99.142.168:21323 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Running build 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.