BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC 139.99.145.5:28025 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 25% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence
- wipe-day peak
- 8 players, last three wipes
Coming wipes
- 23d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:32 UTC 11d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| ranks #56 in Oceania and #2,202 overall on player hours over the last seven days, in the top 10% of ranked servers.
How many players are on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
1 of 50 slots are filled on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| at the moment. Averaged across the last seven days: 2 players, peaking at 9. The busiest time in the last 48 hours was 07:00 UTC, when the average player count was 5.
Server Tags
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| tags: what do they indicate?
Read by the game's server browser, the tags BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; OC (Oceania): Server browser category: Oceania. Current players, queue and world creation time come from the tags and appear at the top of this page.
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| are: Oceania Rust servers, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. On the server list, the filters that bring it up are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| on?
Rust network protocol 2634 and build 166652 on Windows is what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| smooth?
For the past 48 hours, server fps averaged 98, never dropping below 72. It held up to 97,498 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,673 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| and is it online?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is currently online. According to its reported uptime, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| be found?
In Oceania, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists itself with its OC tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 139.99.145.5:28025 is its address.
Settings & Map
What is the map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
A procedural map of size 3,500 and seed 1691757234 is what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| have?
No gather rate appears in the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. No group limit is stated; the game's default of 8 players applies. Listed as roleplay, roleplay with towns, jobs and rules. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
When does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 11 days 11 hours. Monthly wipes appear in its tags.
What happens on wipe day on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Across its recent wipes, the busiest point averaged 8 players. 22 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Enter client.connect 139.99.145.5:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://store.battleserver.gg is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^r,OC,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^r- Roleplay Listed as a roleplay server.
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
OC- Oceania Server browser category: Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.