Local Staging Map Test
14.1.95.213:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 12:21 UTC 12d ago | 1 | – | running | 1 |
| Wed 30 Sep, 12:23 UTC 13d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Local Staging Map Test?
Over the last seven days, Local Staging Map Test ranks #15,490 in player hours, which is in the top 65% of ranked servers.
How many players are on Local Staging Map Test?
The server Local Staging Map Test is currently offline; it was last seen 12 days 9 hours ago.
Server Tags
How should the tags on Local Staging Map Test be interpreted?
The game's server browser reads these tags from Local Staging Map Test: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166472 (Build): Build 166472; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Local Staging Map Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Local Staging Map Test are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Local Staging Map Test Rust version: which one?
The combination is Rust network protocol 2634 and build 166472 on Windows for Local Staging Map Test. Joining requires the same protocol; Steam updates your game for you.
How reliable is Local Staging Map Test and is it online?
Last seen 12 days 9 hours ago, Local Staging Map Test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 30 September 2026.
What is the location of Local Staging Map Test?
No region is published by Local Staging Map Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 14.1.95.213:28015 is its address.
Settings & Map
What rules and configuration does Local Staging Map Test have?
A gather rate is not given in the name Local Staging Map Test. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. VAC protection is on.
Wipe Information
When does Local Staging Map Test wipe?
The record holds too few wipes for Local Staging Map Test to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 12 days 9 hours.
On Local Staging Map Test, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Local Staging Map Test?
Use the F1 console: client.connect 14.1.95.213:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166472- Build Build 166472.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.