Bulleted SDK - Local Aim Training
140.225.208.50:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Bulleted SDK - Local Aim Training sit in the rankings?
In the top 60% of all ranked servers, Bulleted SDK - Local Aim Training is #14,176 on player hours for the last seven days.
What is the player count on Bulleted SDK - Local Aim Training?
Bulleted SDK - Local Aim Training is not online at the moment; its last appearance was 12 days 20 hours ago.
Tags and Filters
How should the tags on Bulleted SDK - Local Aim Training be interpreted?
The game's server browser reads these tags from Bulleted SDK - Local Aim Training: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Bulleted SDK - Local Aim Training appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Bulleted SDK - Local Aim Training: Best modded Rust servers and Best Rust combat training servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Bulleted SDK - Local Aim Training Rust version: which one?
Rust network protocol 2633 and build 165217 on Windows is what Bulleted SDK - Local Aim Training uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Bulleted SDK - Local Aim Training and is it online?
Offline now for Bulleted SDK - Local Aim Training, last seen 12 days 20 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 1 October 2026.
What is the location of Bulleted SDK - Local Aim Training?
No region is published by Bulleted SDK - Local Aim Training. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 140.225.208.50:28015.
Rules and Settings
Which map is used on Bulleted SDK - Local Aim Training?
Procedural map: that is what Bulleted SDK - Local Aim Training runs, and it is generated by the game.
What rules and configuration does Bulleted SDK - Local Aim Training have?
No gather rate appears in the name of Bulleted SDK - Local Aim Training. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC protection is off.
Wipe Schedule
On what schedule does Bulleted SDK - Local Aim Training wipe?
The record holds too few wipes for Bulleted SDK - Local Aim Training to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 13 days 2 hours.
How to Join
How can I connect to Bulleted SDK - Local Aim Training?
Enter client.connect 140.225.208.50:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.