Core Community | Hub & Lobby
141.101.175.112:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Core Community | Hub & Lobby?
In the top 69% of all ranked servers, Core Community | Hub & Lobby is #15,085 on player hours for the last seven days.
How many players are on Core Community | Hub & Lobby?
Core Community | Hub & Lobby: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 07:00 UTC saw the highest activity, with an average of 0 players.
Server Tags
What is the meaning of the tags on Core Community | Hub & Lobby?
Read by the game's server browser, the tags Core Community | Hub & Lobby publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Core Community | Hub & Lobby appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Core Community | Hub & Lobby are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
Core Community | Hub & Lobby Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for Core Community | Hub & Lobby. Joining requires the same protocol; Steam updates your game for you.
Core Community | Hub & Lobby uptime and reliability: what are they?
The server is online: Core Community | Hub & Lobby. On 18 October 2026, BestRustServers.xyz saw it for the first time.
Where can Core Community | Hub & Lobby be found?
No region is given by Core Community | Hub & Lobby. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 141.101.175.112:28015 is its address.
Rules & Map
Core Community | Hub & Lobby map: which one is it?
Procedural map: that is what Core Community | Hub & Lobby runs, and it is generated by the game.
What rules and configuration does Core Community | Hub & Lobby have?
No gather rate appears in the name of Core Community | Hub & Lobby. The default cap of 8 players per group is in force. Listed as pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Schedule
On what schedule does Core Community | Hub & Lobby wipe?
Core Community | Hub & Lobby's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 36 hours.
Join Server
How can I connect to Core Community | Hub & Lobby?
Enter client.connect 141.101.175.112:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.