[US] Foundry | Max 4 | PvPvE | Events |
NA 141.11.104.104:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 02:08 UTC, in 2d 2h. Its biweekly schedule tag · low confidence
- usual gap
- 0.6 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 2d 2hFri 16 Oct, 02:08 UTC
- 16d 2hFri 30 Oct, 02:08 UTC
- 22d 19hThu 5 Nov, 19:00 UTCFW
- 30d 2hFri 13 Nov, 02:08 UTC
- 44d 2hFri 27 Nov, 02:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:08 UTC 11d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:09 UTC 12d ago | 0 | – | 0.6 days | 0 |
| Wed 30 Sep, 22:10 UTC 13d ago | 0 | – | 0.5 days | 0 |
| Thu 17 Sep, 11:10 UTC 26d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [US] Foundry | Max 4 | PvPvE | Events | sit in the rankings?
Player hours over the last seven days place [US] Foundry | Max 4 | PvPvE | Events | at #1,549 in North America, and at #15,986 in the top 71% of ranked servers. In the quad category, its position is #633.
How many players are on [US] Foundry | Max 4 | PvPvE | Events |?
0 of 100 slots are filled on [US] Foundry | Max 4 | PvPvE | Events | at the moment. The seven-day average player count stands at 0.
Tags and Filters
[US] Foundry | Max 4 | PvPvE | Events | tags: what do they indicate?
For [US] Foundry | Max 4 | PvPvE | Events |, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts4 (Group limit): 4 is the largest team allowed; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): Server browser category: North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [US] Foundry | Max 4 | PvPvE | Events | appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [US] Foundry | Max 4 | PvPvE | Events |: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [US] Foundry | Max 4 | PvPvE | Events | on?
The combination is Rust network protocol 2634 and build 167584 on Windows for [US] Foundry | Max 4 | PvPvE | Events |. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on [US] Foundry | Max 4 | PvPvE | Events | smooth?
For the past 48 hours, server fps averaged 217, never dropping below 192. The entity count reached 68,533, covering buildings, deployables and all other world objects. Memory use peaked at 2,357 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [US] Foundry | Max 4 | PvPvE | Events |?
The server is online: [US] Foundry | Max 4 | PvPvE | Events |. According to its reported uptime, the last restart was about 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
[US] Foundry | Max 4 | PvPvE | Events | location: where is it?
In North America, [US] Foundry | Max 4 | PvPvE | Events | lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 141.11.104.104:28015.
Settings & Map
What is the map on [US] Foundry | Max 4 | PvPvE | Events |?
Generated by the game, the map on [US] Foundry | Max 4 | PvPvE | Events | is procedural, size 3,500, seed 692808606. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [US] Foundry | Max 4 | PvPvE | Events | have?
No gather rate appears in the name of [US] Foundry | Max 4 | PvPvE | Events |. Listed group: quad, capped at 4 players. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Information
When does [US] Foundry | Max 4 | PvPvE | Events | wipe?
Its tag supplies the prediction for [US] Foundry | Max 4 | PvPvE | Events |, because too few wipes are on record to confirm the schedule. On Friday 16 October at 02:08 UTC the next wipe is due. The current world has been running since 11 days 21 hours. Its tags declare wipes every two weeks.
On [US] Foundry | Max 4 | PvPvE | Events |, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Join Server
[US] Foundry | Max 4 | PvPvE | Events | joining: how is it done?
Enter client.connect 141.11.104.104:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167584,ts4,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts4- Group limit 4 is the largest team allowed.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.