[US] Rust & Ruin | Max 4 | PvPvE | Events |
NA 141.11.104.104:28020 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 11:09 UTC, in 1d 1h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 1hThu 15 Oct, 11:09 UTC
- 15d 1hThu 29 Oct, 11:09 UTC
- 22d 9hThu 5 Nov, 19:00 UTCFW
- 29d 1hThu 12 Nov, 11:09 UTC
- 43d 1hThu 26 Nov, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:09 UTC 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[US] Rust & Ruin | Max 4 | PvPvE | Events | ranking: what position does it hold?
In North America, [US] Rust & Ruin | Max 4 | PvPvE | Events | is #1,543; across all ranked servers, #15,960 on player hours over the last seven days, in the top 71%. In the quad category, its position is #634.
Is [US] Rust & Ruin | Max 4 | PvPvE | Events | busy?
[US] Rust & Ruin | Max 4 | PvPvE | Events |: 0 players now, with 100 slots available. The average player count over the last seven days is 0.
Server Tags
What is the meaning of the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Read by the game's server browser, the tags [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs164530 (Build): Game build number: 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[US] Rust & Ruin | Max 4 | PvPvE | Events | in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [US] Rust & Ruin | Max 4 | PvPvE | Events |: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Server Overview
[US] Rust & Ruin | Max 4 | PvPvE | Events | Rust version: which one?
On Windows, [US] Rust & Ruin | Max 4 | PvPvE | Events | runs Rust network protocol 2633 and build 164530. Joining requires the same protocol; Steam updates your game for you.
[US] Rust & Ruin | Max 4 | PvPvE | Events | performance: is it smooth?
For the past 48 hours, server fps averaged 219, never dropping below 219. Buildings, deployables and the rest of the world accounted for up to 66,813 entities. At its highest, memory usage was 2,531 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is [US] Rust & Ruin | Max 4 | PvPvE | Events | and is it online?
At the moment, [US] Rust & Ruin | Max 4 | PvPvE | Events | is up. About 23 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [US] Rust & Ruin | Max 4 | PvPvE | Events | be found?
Its NA tag places [US] Rust & Ruin | Max 4 | PvPvE | Events | in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 141.11.104.104:28020 is its address.
Settings & Map
What is the map on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
A procedural map of size 3,500 and seed 606376677 is what [US] Rust & Ruin | Max 4 | PvPvE | Events | runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [US] Rust & Ruin | Max 4 | PvPvE | Events | have?
No gather rate appears in the name of [US] Rust & Ruin | Max 4 | PvPvE | Events |. Listed group: quad, capped at 4 players. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Information
When does [US] Rust & Ruin | Max 4 | PvPvE | Events | wipe?
The prediction for [US] Rust & Ruin | Max 4 | PvPvE | Events | follows its tag, since too few wipes are on record to confirm its schedule. On Thursday 15 October at 11:09 UTC the next wipe is due. The current world has been running since 26 days 22 hours. A two-week wipe schedule is given in its tags.
On [US] Rust & Ruin | Max 4 | PvPvE | Events |, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
[US] Rust & Ruin | Max 4 | PvPvE | Events | joining: how is it done?
Use the F1 console: client.connect 141.11.104.104:28020. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slot count is 100.
ts4- Group limit Team size is capped at 4.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs164530- Build Game build number: 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.