Velocity | US | PvP | MAX 4 | x2 |
NA 141.11.104.104:28030 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 78% in NA, and #595 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 22 October, 11:09 UTC, in 7d 12h. Its biweekly schedule tag · low confidence
- usual gap
- 6.3 days between real wipes
- on rhythm
- 60% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 7d 12hThu 22 Oct, 11:09 UTC
- 21d 20hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 19 Nov, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:09 UTC 6d ago | 0 | – | running | 0 |
| Fri 2 Oct, 02:54 UTC 12d ago | 0 | – | 6.3 days | 0 |
| Thu 1 Oct, 11:10 UTC 13d ago | 1 | – | 0.7 days | 1 |
| Wed 30 Sep, 22:10 UTC 14d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 11:09 UTC 20d ago | 0 | – | 6.5 days | 0 |
| Thu 17 Sep, 11:13 UTC 27d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Velocity | US | PvP | MAX 4 | x2 | ranking: what position does it hold?
In North America, Velocity | US | PvP | MAX 4 | x2 | is #1,437; across all ranked servers, #13,707 on player hours over the last seven days, in the top 62%. In the quad category, its position is #595.
Is Velocity | US | PvP | MAX 4 | x2 | busy?
0 of 100 slots are filled on Velocity | US | PvP | MAX 4 | x2 | at the moment. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
What is the meaning of the tags on Velocity | US | PvP | MAX 4 | x2 |?
For Velocity | US | PvP | MAX 4 | x2 |, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams can have at most 4 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Velocity | US | PvP | MAX 4 | x2 | in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Velocity | US | PvP | MAX 4 | x2 |: Rust servers with 2x gather rate, Best modded Rust servers, Best Rust PvE servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Server Information
Velocity | US | PvP | MAX 4 | x2 | Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what Velocity | US | PvP | MAX 4 | x2 | uses. Steam updates your game automatically, but it needs to match the protocol to join.
Velocity | US | PvP | MAX 4 | x2 | performance: is it smooth?
For the past 48 hours, server fps averaged 218, never dropping below 195. The entity count reached 71,985, covering buildings, deployables and all other world objects. The maximum memory used was 2,551 MB. What players experience as lag is low fps combined with a rising entity count.
Velocity | US | PvP | MAX 4 | x2 | uptime and reliability: what are they?
The server is online: Velocity | US | PvP | MAX 4 | x2 |. According to its reported uptime, the last restart was about 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Velocity | US | PvP | MAX 4 | x2 | location: where is it?
With its NA tag, Velocity | US | PvP | MAX 4 | x2 | lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 141.11.104.104:28030.
Rules & Map
Velocity | US | PvP | MAX 4 | x2 | map: which one is it?
On Velocity | US | PvP | MAX 4 | x2 |, the map is procedural, size 3,500 with seed 881315, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Velocity | US | PvP | MAX 4 | x2 | have?
2x gather: that is the rate Velocity | US | PvP | MAX 4 | x2 | states in its name. The group limit stands at 4 players, listed as quad. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Information
Velocity | US | PvP | MAX 4 | x2 | wipe schedule: what does it show?
Its tag supplies the prediction for Velocity | US | PvP | MAX 4 | x2 |, because too few wipes are on record to confirm the schedule. Due next is a wipe on Thursday 22 October at 11:09 UTC. The world in play was made 6 days 11 hours. Its tags declare wipes every two weeks.
What happens on wipe day on Velocity | US | PvP | MAX 4 | x2 |?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
Velocity | US | PvP | MAX 4 | x2 | joining: how is it done?
Enter client.connect 141.11.104.104:28030 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts4,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts4- Group limit Teams can have at most 4 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.