Day After Tomorrow Zombie
141.95.34.176:25783 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 10.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:23 UTC 15d ago | 1 | – | running | 0 |
| Sat 19 Sep, 16:56 UTC 25d ago | 2 | halved by day 6 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Day After Tomorrow Zombie ranking: what position does it hold?
In the top 72% of all ranked servers, Day After Tomorrow Zombie is #15,912 on player hours for the last seven days.
What is the player count on Day After Tomorrow Zombie?
The server Day After Tomorrow Zombie is currently offline; it was last seen 6 days 16 hours ago. Averaged across the last seven days: 0 players.
Server Tags
What is the meaning of the tags on Day After Tomorrow Zombie?
Read by the game's server browser, the tags Day After Tomorrow Zombie publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Day After Tomorrow Zombie appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Day After Tomorrow Zombie are: Best modded Rust servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
What Rust version is Day After Tomorrow Zombie on?
On Linux, Day After Tomorrow Zombie runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Day After Tomorrow Zombie and is it online?
Offline now for Day After Tomorrow Zombie, last seen 6 days 16 hours ago. Over the past 7 full days, it was online 12 of 168 hours, 7% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Day After Tomorrow Zombie?
No region is published by Day After Tomorrow Zombie. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 141.95.34.176:25783 is its address.
Rules & Map
Which map is used on Day After Tomorrow Zombie?
A procedural map of size 4,000 and seed 1996107046 is what Day After Tomorrow Zombie runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Day After Tomorrow Zombie rules and settings: what are they?
No gather rate appears in the name of Day After Tomorrow Zombie. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.
Wipe Schedule
When does Day After Tomorrow Zombie wipe?
The record holds too few wipes for Day After Tomorrow Zombie to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 15 days 6 hours.
On Day After Tomorrow Zombie, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half in the wipes that did not hold.
How to Join
How can I connect to Day After Tomorrow Zombie?
Use the F1 console: client.connect 141.95.34.176:25783. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.