HordeMind Dev
142.183.237.91:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of HordeMind Dev?
In the top 71% of all ranked servers, HordeMind Dev is #15,600 on player hours for the last seven days.
Is HordeMind Dev busy?
HordeMind Dev is not online at the moment; its last appearance was 20 days 7 hours ago.
Tags & Lists
How should the tags on HordeMind Dev be interpreted?
The game's server browser reads these tags from HordeMind Dev: gmrust (Game mode): Survival as standard in Rust; mp8 (Max players): Slot count is 8; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
HordeMind Dev in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include HordeMind Dev are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
HordeMind Dev Rust version: which one?
On Windows, HordeMind Dev runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.
HordeMind Dev uptime and reliability: what are they?
Offline now for HordeMind Dev, last seen 20 days 7 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 22 September 2026.
What is the location of HordeMind Dev?
No region is given by HordeMind Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 142.183.237.91:28015.
Rules and Settings
HordeMind Dev map: which one is it?
Generated by the game, the map on HordeMind Dev is procedural.
What are the settings and rules for HordeMind Dev?
A gather rate is not given in the name HordeMind Dev. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
HordeMind Dev wipe schedule: what does it show?
HordeMind Dev's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 21 days 17 hours.
Join Server
How can I connect to HordeMind Dev?
Use the F1 console: client.connect 142.183.237.91:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp8- Max players Slot count is 8.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.