DFAM Server
NA 144.48.104.42:28085 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 19:01 UTC, in 1d 4h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
DFAM Server ranking: what position does it hold?
In North America, DFAM Server is #855; across all ranked servers, #4,791 on player hours over the last seven days, in the top 22%.
Is DFAM Server busy?
The current player count for DFAM Server is 0, out of 100 slots. Averaged across the last seven days: 0 players, peaking at 5. In the last 48 hours, 01:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on DFAM Server be interpreted?
The game's server browser reads these tags from DFAM Server: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slot count is 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
DFAM Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include DFAM Server are: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server Overview
DFAM Server Rust version: which one?
On Linux, DFAM Server runs Rust network protocol 2634 and build 167231. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on DFAM Server?
Its average server fps over the last 48 hours was 87, with a low of 61. It held up to 72,860 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,013 MB. Players feel lag when fps is low and entity count climbs.
DFAM Server uptime and reliability: what are they?
DFAM Server is currently online. According to its reported uptime, the last restart was about 5 days 3 hours ago. It was up 100% of the time over the last 5 full days, 120 of 120 hours. The first time BestRustServers.xyz saw it was on 8 October 2026.
Where can DFAM Server be found?
Its NA tag places DFAM Server in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 144.48.104.42:28085 is its address.
Rules and Settings
DFAM Server map: which one is it?
Generated by the game, the map on DFAM Server is procedural, size 3,500, seed 1083716274. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for DFAM Server?
The name DFAM Server carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Information
On what schedule does DFAM Server wipe?
An estimate from weekly: 7 days after its last wipe gives DFAM Server's next wipe. On Thursday 15 October at 19:01 UTC the next wipe is due. The current world has been running since 5 days 19 hours. Its tags list a wipe schedule of one week.
How to Join
DFAM Server joining: how is it done?
To connect, type client.connect 144.48.104.42:28085 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,^v,NA,^p,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players Slot count is 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.