ElectricDragon8's Rust Server
144.48.106.170:28035 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
ElectricDragon8's Rust Server ranking: what position does it hold?
Over the last seven days, ElectricDragon8's Rust Server ranks #15,901 in player hours, which is in the top 72% of ranked servers.
How many players are on ElectricDragon8's Rust Server?
0 of 30 slots are filled on ElectricDragon8's Rust Server at the moment. The seven-day average player count stands at 0.
Tags and Filters
ElectricDragon8's Rust Server tags: what do they indicate?
For ElectricDragon8's Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): Slot count is 30; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Game build number: 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
ElectricDragon8's Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include ElectricDragon8's Rust Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
What Rust version is ElectricDragon8's Rust Server on?
The combination is Rust network protocol 2633 and build 163794 on Windows for ElectricDragon8's Rust Server. Joining requires the same protocol; Steam updates your game for you.
Is the performance on ElectricDragon8's Rust Server smooth?
For the past 48 hours, server fps averaged 99, never dropping below 85. The entity count reached 70,240, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,154 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is ElectricDragon8's Rust Server and is it online?
ElectricDragon8's Rust Server is currently online. The uptime it reports shows a restart roughly 11 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 14 September 2026, BestRustServers.xyz saw it for the first time.
Where can ElectricDragon8's Rust Server be found?
No region is published by ElectricDragon8's Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.48.106.170:28035.
Rules & Map
ElectricDragon8's Rust Server map: which one is it?
Generated by the game, the map on ElectricDragon8's Rust Server is procedural, size 3,500, seed 648252. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for ElectricDragon8's Rust Server?
A gather rate is not given in the name ElectricDragon8's Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Schedule
On what schedule does ElectricDragon8's Rust Server wipe?
ElectricDragon8's Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 30 days 13 hours.
Connect
How can I connect to ElectricDragon8's Rust Server?
To connect, type client.connect 144.48.106.170:28035 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp30- Max players Slot count is 30.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Game build number: 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.