Rust4Rust test server
145.140.26.186:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Rust4Rust test server sit in the rankings?
In the top – of all ranked servers, Rust4Rust test server is #15,489 on player hours for the last seven days.
What is the player count on Rust4Rust test server?
Rust4Rust test server is not online at the moment; its last appearance was 28 days 21 hours ago.
Tags and Filters
What is the meaning of the tags on Rust4Rust test server?
The game's server browser reads these tags from Rust4Rust test server: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Game build number: 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rust4Rust test server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rust4Rust test server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is Rust4Rust test server on?
Rust network protocol 2633 and build 163794 on Linux is what Rust4Rust test server uses. Joining requires the same protocol; Steam updates your game for you.
Rust4Rust test server uptime and reliability: what are they?
Last seen 28 days 21 hours ago, Rust4Rust test server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 16 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Rust4Rust test server?
No region is given by Rust4Rust test server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 145.140.26.186:28015.
Rules & Map
Which map is used on Rust4Rust test server?
Generated by the game, the map on Rust4Rust test server is procedural.
What are the settings and rules for Rust4Rust test server?
No gather rate appears in the name of Rust4Rust test server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC: on.
Wipe Cycle
When does Rust4Rust test server wipe?
Too few wipes are on record for Rust4Rust test server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 29 days 7 hours.
Join Server
Rust4Rust test server joining: how is it done?
To connect, type client.connect 145.140.26.186:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Game build number: 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.