Testserver-Local
145.224.73.164:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Testserver-Local?
In the top 72% of all ranked servers, Testserver-Local is #15,892 on player hours for the last seven days.
What is the player count on Testserver-Local?
The server Testserver-Local is currently offline; it was last seen 4 days 20 hours ago. Averaged across the last seven days: 0 players.
Tags & Lists
How should the tags on Testserver-Local be interpreted?
Read by the game's server browser, the tags Testserver-Local publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Testserver-Local appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Testserver-Local are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server Overview
Testserver-Local Rust version: which one?
On Windows, Testserver-Local runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
Testserver-Local uptime and reliability: what are they?
Last seen 4 days 20 hours ago, Testserver-Local is currently offline. Over the past 4 full days, it was online 0 of 96 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 9 October 2026.
Where can Testserver-Local be found?
There is no region published by Testserver-Local. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 145.224.73.164:28015 is its address.
Rules and Settings
What is the map on Testserver-Local?
A procedural map is what Testserver-Local runs, generated by the game.
What rules and configuration does Testserver-Local have?
The name Testserver-Local carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does Testserver-Local wipe?
An estimate from the force wipe gives Testserver-Local's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 4 days 20 hours. The tags declare wipes once a month.
Connect
How can I connect to Testserver-Local?
Enter client.connect 145.224.73.164:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.