A Rust Server
145.239.232.105:27040 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:49 UTC 20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does A Rust Server sit in the rankings?
In the top 72% of all ranked servers, A Rust Server is #15,907 on player hours for the last seven days.
Is A Rust Server busy?
At this moment, A Rust Server shows 0 players. The seven-day average player count stands at 0.
Server Tags
How should the tags on A Rust Server be interpreted?
The game's server browser reads these tags from A Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default is 8 per team; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167779 (Build): Running build 167779; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does A Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is A Rust Server on?
On Linux, A Rust Server runs Rust network protocol 2635 and build 167779. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on A Rust Server smooth?
Over 48 hours, it averaged 217 server fps; the lowest was 140. Buildings, deployables and the rest of the world accounted for up to 87,271 entities. The maximum memory used was 10,996 MB. Players feel lag when fps is low and entity count climbs.
How reliable is A Rust Server and is it online?
At the moment, A Rust Server is up. About 42 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can A Rust Server be found?
No region is published by A Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 145.239.232.105:27040.
Rules and Settings
Which map is used on A Rust Server?
A procedural map of size 3,750 and seed 1337 is what A Rust Server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
A Rust Server rules and settings: what are they?
The name A Rust Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Information
When does A Rust Server wipe?
The record holds too few wipes for A Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 20 days 9 hours.
What happens on wipe day on A Rust Server?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
A Rust Server joining: how is it done?
Use the F1 console: client.connect 145.239.232.105:27040. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167779,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp0- Max players Slots: 0.
ts8- Group limit The game default is 8 per team.
v2635- Protocol Your game must be on protocol 2635 to connect.
cs167779- Build Running build 167779.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.