FFA Rust POLAND 4Netplayers
146.0.44.242:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:02 UTC 11d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
FFA Rust POLAND 4Netplayers ranking: what position does it hold?
Over the last seven days, FFA Rust POLAND 4Netplayers ranks #5,810 in player hours, which is in the top 26% of ranked servers.
How many players are on FFA Rust POLAND 4Netplayers?
0 of 14 slots are filled on FFA Rust POLAND 4Netplayers at the moment. Averaged across the last seven days: 0 players, peaking at 4. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 4.
Tags and Filters
How should the tags on FFA Rust POLAND 4Netplayers be interpreted?
Read by the game's server browser, the tags FFA Rust POLAND 4Netplayers publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp14 (Max players): Slot count is 14; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does FFA Rust POLAND 4Netplayers appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include FFA Rust POLAND 4Netplayers: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
FFA Rust POLAND 4Netplayers Rust version: which one?
On Linux, FFA Rust POLAND 4Netplayers runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on FFA Rust POLAND 4Netplayers?
Over 48 hours, it averaged 30 server fps; the lowest was 30. Buildings, deployables and the rest of the world accounted for up to 18,518 entities. Memory use peaked at 1,216 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is FFA Rust POLAND 4Netplayers and is it online?
At the moment, FFA Rust POLAND 4Netplayers is up. According to its reported uptime, the last restart was about 7 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 17 September 2026.
What is the location of FFA Rust POLAND 4Netplayers?
No region tag is published by FFA Rust POLAND 4Netplayers, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 146.0.44.242:28015.
Rules & Map
Which map is used on FFA Rust POLAND 4Netplayers?
On FFA Rust POLAND 4Netplayers, the map is procedural, size 2,000 with seed 65464563, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
FFA Rust POLAND 4Netplayers rules and settings: what are they?
A gather rate is not given in the name FFA Rust POLAND 4Netplayers. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
On what schedule does FFA Rust POLAND 4Netplayers wipe?
The record holds too few wipes for FFA Rust POLAND 4Netplayers to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 11 days 17 hours.
On FFA Rust POLAND 4Netplayers, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 6 players. 1 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to FFA Rust POLAND 4Netplayers?
Enter client.connect 146.0.44.242:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp14,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp14- Max players Slot count is 14.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.