Solar Local Test
146.115.131.73:28025 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 22:52 UTC 4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Solar Local Test ranking: what position does it hold?
Over the last seven days, Solar Local Test ranks #13,693 in player hours, which is in the top 61% of ranked servers.
Is Solar Local Test busy?
The server Solar Local Test is currently offline; it was last seen 4 days 18 hours ago. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
Solar Local Test tags: what do they indicate?
For Solar Local Test, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Running build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Solar Local Test?
The BestRustServers.xyz lists that include Solar Local Test are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is Solar Local Test on?
Rust network protocol 2634 and build 167231 on Windows is what Solar Local Test uses. Joining requires the same protocol; Steam updates your game for you.
Solar Local Test uptime and reliability: what are they?
Last seen 4 days 18 hours ago, Solar Local Test is currently offline. Over the past 4 full days, it was online 3 of 96 hours, 3% of the time. It was first seen by BestRustServers.xyz on 8 October 2026.
Solar Local Test location: where is it?
No region is published by Solar Local Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 146.115.131.73:28025 is its address.
Rules and Settings
Which map is used on Solar Local Test?
Generated by the game, the map on Solar Local Test is procedural.
Solar Local Test rules and settings: what are they?
The name Solar Local Test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. The server has VAC off.
Wipe Schedule
When does Solar Local Test wipe?
The record holds too few wipes for Solar Local Test to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 4 days 22 hours.
On Solar Local Test, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Solar Local Test?
Enter client.connect 146.115.131.73:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players Slots: 1.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Running build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.