4Netplayers Rikerowe Granie
146.59.55.102:32700 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, and #443 of the quad servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 06:09 UTC 8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does 4Netplayers Rikerowe Granie sit in the rankings?
Rank #8,100 over the last seven days in player hours: 4Netplayers Rikerowe Granie, inside the top 37% of ranked servers. In the quad category, its position is #443.
What is the player count on 4Netplayers Rikerowe Granie?
The current player count for 4Netplayers Rikerowe Granie is 0, out of 10 slots. The seven-day average player count stands at 0, and the highest point was 1.
Server Tags
What is the meaning of the tags on 4Netplayers Rikerowe Granie?
Read by the game's server browser, the tags 4Netplayers Rikerowe Granie publishes are: gmsoftcore (Game mode): Softcore rules, which are easier; mp10 (Max players): Slot count is 10; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
4Netplayers Rikerowe Granie in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include 4Netplayers Rikerowe Granie are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Server Overview
4Netplayers Rikerowe Granie Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Linux for 4Netplayers Rikerowe Granie. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on 4Netplayers Rikerowe Granie smooth?
Its average server fps over the last 48 hours was 30, with a low of 25. It held up to 90,405 entities: everything from buildings to deployables in the world. The maximum memory used was 2,677 MB. Players feel lag when fps is low and entity count climbs.
4Netplayers Rikerowe Granie uptime and reliability: what are they?
At the moment, 4Netplayers Rikerowe Granie is up. According to its reported uptime, the last restart was about 45 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
4Netplayers Rikerowe Granie location: where is it?
There is no region published by 4Netplayers Rikerowe Granie. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 146.59.55.102:32700.
Settings & Map
What is the map on 4Netplayers Rikerowe Granie?
A procedural map of size 4,000 and seed 1234567890 is what 4Netplayers Rikerowe Granie runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for 4Netplayers Rikerowe Granie?
The name 4Netplayers Rikerowe Granie carries no gather multiplier. The group limit stands at 4 players, listed as quad. Listed as softcore, Facepunch's mode for easier play: part of your loot is kept. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Schedule
On what schedule does 4Netplayers Rikerowe Granie wipe?
4Netplayers Rikerowe Granie's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 8 days 22 hours.
What happens on wipe day on 4Netplayers Rikerowe Granie?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to 4Netplayers Rikerowe Granie?
To connect, type client.connect 146.59.55.102:32700 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4,^o^z
Game
gmsoftcore- Game mode Softcore rules, which are easier.
mp10- Max players Slot count is 10.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.