In Rust We Trust
NA 146.70.174.67:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does In Rust We Trust sit in the rankings?
In North America, In Rust We Trust is #1,711; across all ranked servers, #16,957 on player hours over the last seven days, in the top 71%.
How many players are on In Rust We Trust?
In Rust We Trust is not online at the moment; its last appearance was 16 days 1 hours ago.
Tags & Lists
In Rust We Trust tags: what do they indicate?
Read by the game's server browser, the tags In Rust We Trust publishes are: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): Server browser category: North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
In Rust We Trust in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include In Rust We Trust are: Best modded Rust servers, Rust roleplay servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Information
What Rust version is In Rust We Trust on?
On Windows, In Rust We Trust runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.
In Rust We Trust uptime and reliability: what are they?
Offline now for In Rust We Trust, last seen 16 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 28 September 2026.
What is the location of In Rust We Trust?
In North America, In Rust We Trust lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 146.70.174.67:28015.
Rules and Settings
In Rust We Trust map: which one is it?
A procedural map is what In Rust We Trust runs, generated by the game.
What are the settings and rules for In Rust We Trust?
The name In Rust We Trust carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as roleplay, roleplay rules, towns and jobs. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Information
On what schedule does In Rust We Trust wipe?
An estimate from the force wipe gives In Rust We Trust's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 16 days 4 hours. Its tags give a wipe schedule of one month.
Connect
In Rust We Trust joining: how is it done?
Enter client.connect 146.70.174.67:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^r- Roleplay This server is for roleplay.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.