In Rust We Trust
NA 146.70.174.68:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of In Rust We Trust?
In Rust We Trust ranks #1,576 in North America and #15,934 overall on player hours over the last seven days, in the top 70% of ranked servers.
Is In Rust We Trust busy?
The server In Rust We Trust is currently offline; it was last seen 11 days 21 hours ago.
Server Tags
What is the meaning of the tags on In Rust We Trust?
The game's server browser reads these tags from In Rust We Trust: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): Slot count is 100; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^r (Roleplay): Listed as a roleplay server; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
In Rust We Trust in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include In Rust We Trust are: Best modded Rust servers, Rust roleplay servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Details
What Rust version is In Rust We Trust on?
The combination is Rust network protocol 2633 and build 165217 on Windows for In Rust We Trust. Your game has to match the protocol to connect; Steam takes care of updating it.
In Rust We Trust uptime and reliability: what are they?
Last seen 11 days 21 hours ago, In Rust We Trust is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 30 September 2026.
Where can In Rust We Trust be found?
In North America, In Rust We Trust lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 146.70.174.68:28015.
Settings & Map
What is the map on In Rust We Trust?
A procedural map is what In Rust We Trust runs, generated by the game.
In Rust We Trust rules and settings: what are they?
No gather rate appears in the name of In Rust We Trust. The default cap of 8 players per group is in force. Listed as roleplay, roleplay with towns, jobs and rules. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Schedule
On what schedule does In Rust We Trust wipe?
The next wipe for In Rust We Trust is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 16 days 13 hours. The tags declare wipes once a month.
How to Join
What is the process to join In Rust We Trust?
Use the F1 console: client.connect 146.70.174.68:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp100- Max players Slot count is 100.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Running build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^r- Roleplay Listed as a roleplay server.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.