DinDin
147.93.160.205:28515 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
- usual gap
- 0.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:59 UTC 7d ago | 2 | – | running | 1 |
| Mon 28 Sep, 16:52 UTC 15d ago | 1 | – | 7.8 days | 1 |
| Sun 27 Sep, 14:15 UTC 16d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 05:55 UTC 17d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 13:03 UTC 17d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of DinDin?
In the top 71% of all ranked servers, DinDin is #15,961 on player hours for the last seven days.
How many players are on DinDin?
DinDin: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on DinDin be interpreted?
Read by the game's server browser, the tags DinDin publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^q (Premium): Rust premium status is required to join. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does DinDin appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include DinDin: Rust community servers, ranked and Vanilla-tagged Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
DinDin Rust version: which one?
On Windows, DinDin runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on DinDin smooth?
For the past 48 hours, server fps averaged 54, never dropping below 12. The entity count reached 79,485, covering buildings, deployables and all other world objects. The maximum memory used was 2,211 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of DinDin?
At the moment, DinDin is up. The uptime it reports shows a restart roughly 19 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 26 September 2026.
DinDin location: where is it?
No region is published by DinDin. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 147.93.160.205:28515 is its address.
Rules and Settings
DinDin map: which one is it?
On DinDin, the map is procedural, size 3,700 with seed 2082846974, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
DinDin rules and settings: what are they?
No gather rate appears in the name of DinDin. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. Rust premium status is required to join. VAC protection is on.
Wipe Information
When does DinDin wipe?
DinDin wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 7 days 15 hours. Monthly wipes appear in its tags.
What happens on wipe day on DinDin?
Across its recent wipes, the busiest point averaged 1 players. 2 hours into the latest wipe, the crowd reached its peak.
Connect
DinDin joining: how is it done?
To connect, type client.connect 147.93.160.205:28515 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. Rust premium status is required to join.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,^q,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^q- Premium Rust premium status is required to join.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.