[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events
147.93.162.142:28415 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
- usual gap
- 0.7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:35 UTC 4d ago | 2 | – | running | 1 |
| Fri 9 Oct, 20:14 UTC 4d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?
In the top 25% of all ranked servers, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is #5,580 on player hours for the last seven days.
Is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events busy?
[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events: 1 players now, with 50 slots available. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 19:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events tags: what do they indicate?
For [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Server Information
[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events. Steam updates your game automatically, but it needs to match the protocol to join.
[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events performance: is it smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 59. Buildings, deployables and the rest of the world accounted for up to 68,934 entities. Memory use peaked at 2,247 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?
At the moment, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is up. According to its reported uptime, the last restart was about 2 hours ago. Over the past 4 full days, it was online 96 of 96 hours, 100% of the time. It was first seen by BestRustServers.xyz on 9 October 2026.
[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events location: where is it?
No region tag is published by [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, but its name points to Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.93.162.142:28415.
Settings & Map
Which map is used on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?
On [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, the map is procedural, size 3,500 with seed 295700, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events rules and settings: what are they?
By its name, the gather rate is 2x on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Information
When does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events wipe?
Once a month [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 4 days 1 hours. The tags declare wipes once a month.
What happens on wipe day on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?
The average busiest point of its recent wipes was 2 players. 6 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?
To connect, type client.connect 147.93.162.142:28415 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.