[IND] Badnaam | Weekly
148.113.8.230:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 12:31 UTC, in 1d 12h. Its weekly schedule tag · low confidence
- usual gap
- 2.6 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 12 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 1d 12hFri 16 Oct, 12:31 UTC
- 8d 12hFri 23 Oct, 12:31 UTC
- 15d 12hFri 30 Oct, 12:31 UTC
- 21d 18hThu 5 Nov, 19:00 UTCFW
- 22d 12hFri 6 Nov, 12:31 UTC
- 29d 12hFri 13 Nov, 12:31 UTC
- 36d 12hFri 20 Nov, 12:31 UTC
- 43d 12hFri 27 Nov, 12:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:31 UTC 12d ago | 6 | – | running | 0 |
| Fri 25 Sep, 12:27 UTC 19d ago | 30 | halved by day 1 | 7 days | 1 |
| Sat 19 Sep, 00:47 UTC 25d ago | 0 | – | 6.5 days | 0 |
| Fri 18 Sep, 12:31 UTC 26d ago | 2 | – | 0.5 days | 0 |
| Wed 16 Sep, 20:40 UTC 28d ago | 1 | – | 1.7 days | 0 |
| Mon 14 Sep, 05:44 UTC 30d ago | 2 | halved by day 1 | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [IND] Badnaam | Weekly sit in the rankings?
Rank #5,996 over the last seven days in player hours: [IND] Badnaam | Weekly, inside the top 27% of ranked servers.
What is the player count on [IND] Badnaam | Weekly?
The current player count for [IND] Badnaam | Weekly is 0, out of 55 slots. The average player count over the last seven days is 0, with a peak of 3. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 2 players.
Tags & Lists
What is the meaning of the tags on [IND] Badnaam | Weekly?
Read by the game's server browser, the tags [IND] Badnaam | Weekly publishes are: gmrust (Game mode): Survival as standard in Rust; mp55 (Max players): The server has 55 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Uses Oxide (uMod) for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who is the operator of [IND] Badnaam | Weekly?
No other server we track uses the jodsmp.in hostname that [IND] Badnaam | Weekly publishes.
Which lists and filters on BestRustServers.xyz contain [IND] Badnaam | Weekly?
These BestRustServers.xyz lists include [IND] Badnaam | Weekly: Rust community servers, ranked and Vanilla-tagged Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [IND] Badnaam | Weekly on?
The combination is Rust network protocol 2634 and build 167781 on Linux for [IND] Badnaam | Weekly. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on [IND] Badnaam | Weekly?
Over 48 hours, it averaged 128 server fps; the lowest was 35. Buildings, deployables and the rest of the world accounted for up to 83,050 entities. Memory use peaked at 2,726 MB. Players feel lag when fps is low and entity count climbs.
[IND] Badnaam | Weekly uptime and reliability: what are they?
The server is online: [IND] Badnaam | Weekly. The uptime it reports shows a restart roughly 21 hours ago. It was up 79% of the time over the last 7 full days, 133 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of [IND] Badnaam | Weekly?
No region is given by [IND] Badnaam | Weekly. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.113.8.230:28015.
Settings & Map
Which map is used on [IND] Badnaam | Weekly?
Generated by the game, the map on [IND] Badnaam | Weekly is procedural, size 3,800, seed 485541106. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [IND] Badnaam | Weekly have?
No gather rate appears in the name of [IND] Badnaam | Weekly. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. Plugins in use: Oxide. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Schedule
[IND] Badnaam | Weekly wipe schedule: what does it show?
Its tag supplies the prediction for [IND] Badnaam | Weekly, because too few wipes are on record to confirm the schedule. Friday 16 October at 12:31 UTC is when the next wipe is due. The world in play was made 12 days 11 hours. Weekly wipes are declared in its tags.
What happens on wipe day on [IND] Badnaam | Weekly?
Across its recent wipes, the busiest point averaged 12 players. 2 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Join Server
How can I connect to [IND] Badnaam | Weekly?
Enter client.connect 148.113.8.230:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/nqEzxqjkYp.
Server tags
Published as mp55,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode Survival as standard in Rust.
mp55- Max players The server has 55 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.