[GER]DuKs TESTSERVER
148.251.2.84:30015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:05 UTC 4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[GER]DuKs TESTSERVER ranking: what position does it hold?
In the top 72% of all ranked servers, [GER]DuKs TESTSERVER is #15,892 on player hours for the last seven days.
How many players are on [GER]DuKs TESTSERVER?
The current player count for [GER]DuKs TESTSERVER is 0, out of 10 slots. The average player count over the last seven days is 0.
Tags and Filters
What is the meaning of the tags on [GER]DuKs TESTSERVER?
For [GER]DuKs TESTSERVER, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [GER]DuKs TESTSERVER appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [GER]DuKs TESTSERVER are: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
[GER]DuKs TESTSERVER Rust version: which one?
On Linux, [GER]DuKs TESTSERVER runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
[GER]DuKs TESTSERVER performance: is it smooth?
Its average server fps over the last 48 hours was 37, with a low of 10. Buildings, deployables and the rest of the world accounted for up to 91,351 entities. Memory use peaked at 2,622 MB. A climbing entity count and low fps are felt by players as lag.
[GER]DuKs TESTSERVER uptime and reliability: what are they?
At the moment, [GER]DuKs TESTSERVER is up. According to its reported uptime, the last restart was about 14 hours ago. Over the past 7 full days, it was online 93 of 168 hours, 55% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of [GER]DuKs TESTSERVER?
No region tag is published by [GER]DuKs TESTSERVER, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 148.251.2.84:30015.
Settings & Map
[GER]DuKs TESTSERVER map: which one is it?
A custom map of size 4,000 is what [GER]DuKs TESTSERVER runs. Its map file is published, so this page allows its download.
What rules and configuration does [GER]DuKs TESTSERVER have?
No gather rate appears in the name of [GER]DuKs TESTSERVER. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Information
On what schedule does [GER]DuKs TESTSERVER wipe?
Too few wipes are on record for [GER]DuKs TESTSERVER to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 4 days 16 hours.
On [GER]DuKs TESTSERVER, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
[GER]DuKs TESTSERVER joining: how is it done?
Use the F1 console: client.connect 148.251.2.84:30015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://rust.duks-gaming.com.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.