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35,650 players on 11,449 servers

Online #9,528

DRK Tester

148.251.79.17:28080 checked 10m ago

quad moddedoxidesoftcore

Players

Now0/50
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 43% of all ranked servers, and #506 of the quad servers (top 62%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:45 UTC 11d ago 1 – running 0
Fri 2 Oct, 13:20 UTC 12d ago 1 – 0.9 days 0
Tue 29 Sep, 10:27 UTC 15d ago 2 held half 3.1 days 0
Sun 27 Sep, 05:23 UTC 17d ago 2 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1/100
0/233
[EA] Softcore 1quad · monthly · 117 on average
50/350
[EU] Facepunch Softcore 1EU · quad · monthly · 99 on average
25/400
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 57 on average
50/150
ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 40 on average
13/100

Quick answers

from the figures on this page

Player Count

DRK Tester ranking: what position does it hold?

Rank #9,528 over the last seven days in player hours: DRK Tester, inside the top 43% of ranked servers. Within the quad group, it is #506.

How many players are on DRK Tester?

DRK Tester: 0 players now, with 50 slots available. The seven-day average player count stands at 0, and the highest point was 2. In the last 48 hours, 00:00 UTC saw the highest activity, with an average of 2 players.

Server Tags

DRK Tester tags: what do they indicate?

Read by the game's server browser, the tags DRK Tester publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count is 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does DRK Tester appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include DRK Tester are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Server Overview

DRK Tester Rust version: which one?

Rust network protocol 2634 and build 166652 on Windows is what DRK Tester uses. Steam updates your game automatically, but it needs to match the protocol to join.

Is the performance on DRK Tester smooth?

Over 48 hours, it averaged 101 server fps; the lowest was 66. Buildings, deployables and the rest of the world accounted for up to 140,173 entities. The maximum memory used was 3,412 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is DRK Tester and is it online?

DRK Tester is currently online. According to its reported uptime, the last restart was about 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 27 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of DRK Tester?

No region is published by DRK Tester. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 148.251.79.17:28080 is its address.

Rules & Map

DRK Tester map: which one is it?

A procedural map of size 5,000 and seed 532532423 is what DRK Tester runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for DRK Tester?

A gather rate is not given in the name DRK Tester. Listed group: quad, capped at 4 players. Listed as softcore, Facepunch's mode for easier play: part of your loot is kept. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.

Wipe Information

When does DRK Tester wipe?

With irregular wipe times on DRK Tester, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 11 days 16 hours.

What happens on wipe day on DRK Tester?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

How to Join

How can I connect to DRK Tester?

Use the F1 console: client.connect 148.251.79.17:28080. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slot count is 50.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166652
Build Build 166652.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.