Die Tafelrunde Map-Test-Server
149.202.67.232:30015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 16:24 UTC 1d ago | – | – | running | 2 |
| Sat 10 Oct, 19:49 UTC 3d ago | 2 | – | 2.9 days | 0 |
| Wed 30 Sep, 12:33 UTC 14d ago | 4 | held half | 10.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Die Tafelrunde Map-Test-Server sit in the rankings?
In the top 36% of all ranked servers, Die Tafelrunde Map-Test-Server is #7,936 on player hours for the last seven days.
Is Die Tafelrunde Map-Test-Server busy?
The current player count for Die Tafelrunde Map-Test-Server is 0, out of 40 slots. Averaged across the last seven days: 0 players, peaking at 5. In the last 48 hours, 19:00 UTC saw the highest activity, with an average of 3 players.
Tags and Filters
Die Tafelrunde Map-Test-Server tags: what do they indicate?
Read by the game's server browser, the tags Die Tafelrunde Map-Test-Server publishes are: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^c (Creative): Creative: build without gathering; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Die Tafelrunde Map-Test-Server?
The BestRustServers.xyz lists that include Die Tafelrunde Map-Test-Server are: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
Die Tafelrunde Map-Test-Server Rust version: which one?
On Linux, Die Tafelrunde Map-Test-Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Die Tafelrunde Map-Test-Server?
For the past 48 hours, server fps averaged 238, never dropping below 226. It held up to 72,359 entities: everything from buildings to deployables in the world. The maximum memory used was 3,133 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Die Tafelrunde Map-Test-Server?
The server is online: Die Tafelrunde Map-Test-Server. About 22 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 12 of 168 hours, 7% of the time. It was first seen by BestRustServers.xyz on 16 September 2026.
Where can Die Tafelrunde Map-Test-Server be found?
No region is published by Die Tafelrunde Map-Test-Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 149.202.67.232:30015.
Settings & Map
Die Tafelrunde Map-Test-Server map: which one is it?
Generated by the game, the map on Die Tafelrunde Map-Test-Server is procedural, size 3,500, seed 1337. On RustMaps, from this page, the same size and seed show the same map. The map is named Custom Map.
What rules and configuration does Die Tafelrunde Map-Test-Server have?
The name Die Tafelrunde Map-Test-Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as build & creative, building sandbox, no gathering required. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.
Wipe Information
On what schedule does Die Tafelrunde Map-Test-Server wipe?
The wipe times of Die Tafelrunde Map-Test-Server are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 24 hours.
On Die Tafelrunde Map-Test-Server, what occurs on wipe day?
The average busiest point of its recent wipes was 3 players. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
Die Tafelrunde Map-Test-Server joining: how is it done?
Use the F1 console: client.connect 149.202.67.232:30015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players The server has 40 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^c- Creative Creative: build without gathering.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.