Local Test Server
149.22.84.151:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Local Test Server ranking: what position does it hold?
Over the last seven days, Local Test Server ranks #13,034 in player hours, which is in the top – of ranked servers.
Is Local Test Server busy?
At this moment, Local Test Server is offline, with the last sighting 30 days 2 hours ago.
Server Tags
How should the tags on Local Test Server be interpreted?
The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Local Test Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Local Test Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Local Test Server and is it online?
Offline now for Local Test Server, last seen 30 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Local Test Server?
There is no region published by Local Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 149.22.84.151:28015 is its address.
Rules and Settings
Which map is used on Local Test Server?
Procedural map: that is what Local Test Server runs, and it is generated by the game.
What are the settings and rules for Local Test Server?
The name Local Test Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC protection is off.
Wipe Schedule
Local Test Server wipe schedule: what does it show?
The record holds too few wipes for Local Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 35 days 20 hours.
How to Join
What is the process to join Local Test Server?
Enter client.connect 149.22.84.151:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.