Local Test Server
149.50.208.134:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Local Test Server ranking: what position does it hold?
In the top – of all ranked servers, Local Test Server is #15,391 on player hours for the last seven days.
Is Local Test Server busy?
The server Local Test Server is currently offline; it was last seen 25 days 23 hours ago.
Tags and Filters
How should the tags on Local Test Server be interpreted?
Read by the game's server browser, the tags Local Test Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2621 (Protocol): Game protocol 2621; the same version is required to join; cs143390 (Build): Game build number: 143390; ptrak (Networking): Network layer: RakNet, the standard; $rfra (Region code): Region code: fra; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Local Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Local Test Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is Local Test Server on?
Rust network protocol 2621 and build 143390 on Windows is what Local Test Server uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Local Test Server and is it online?
Offline now for Local Test Server, last seen 25 days 23 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 18 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Local Test Server?
No region is given by Local Test Server, and its region code is fra. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 149.50.208.134:28015 is its address.
Rules and Settings
Which map is used on Local Test Server?
Procedural map: that is what Local Test Server runs, and it is generated by the game.
Local Test Server rules and settings: what are they?
No gather rate appears in the name of Local Test Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: off.
Wipe Schedule
When does Local Test Server wipe?
Local Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 238 days 23 hours.
Connect
What is the process to join Local Test Server?
Enter client.connect 149.50.208.134:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$rfra,v2621,gmrust,cs143390,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2621- Protocol Game protocol 2621; the same version is required to join.
cs143390- Build Game build number: 143390.
ptrak- Networking Network layer: RakNet, the standard.
$rfra- Region code Region code: fra.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.