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68,443 players on 11,675 servers

Online #4,418

A Shockbyte Rust Server

15.204.13.33:28670 checked 12m ago

Players

Now0/75
Peak, 48 hours2
7-day average0
7-day peak3
AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:31 UTC 10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
401/450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average
318/350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average
319/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average
313/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
42/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
312/450

Quick answers

from the figures on this page

Player Count

Where does A Shockbyte Rust Server sit in the rankings?

In the top 20% of all ranked servers, A Shockbyte Rust Server is #4,418 on player hours for the last seven days.

What is the player count on A Shockbyte Rust Server?

The current player count for A Shockbyte Rust Server is 0, out of 75 slots. The average player count over the last seven days is 0, with a peak of 3. In the last 48 hours, 10:00 UTC saw the highest activity, with an average of 2 players.

Tags and Filters

How should the tags on A Shockbyte Rust Server be interpreted?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Slot count is 75; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on A Shockbyte Rust Server?

Over 48 hours, it averaged 232 server fps; the lowest was 221. Buildings, deployables and the rest of the world accounted for up to 49,306 entities. The maximum memory used was 4,109 MB. A climbing entity count and low fps are felt by players as lag.

A Shockbyte Rust Server uptime and reliability: what are they?

A Shockbyte Rust Server is currently online. About 10 days 4 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 2 October 2026, BestRustServers.xyz saw it for the first time.

A Shockbyte Rust Server location: where is it?

There is no region published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 15.204.13.33:28670 is its address.

Rules & Map

A Shockbyte Rust Server map: which one is it?

A procedural map of size 3,000 and seed 50000 is what A Shockbyte Rust Server runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

A Shockbyte Rust Server rules and settings: what are they?

A gather rate is not given in the name A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. The server has VAC on.

Wipe Information

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 10 days 5 hours.

On A Shockbyte Rust Server, what occurs on wipe day?

The average busiest point of its recent wipes was 3 players. 35 hours into the latest wipe, the crowd reached its peak.

Join Server

A Shockbyte Rust Server joining: how is it done?

Enter client.connect 15.204.13.33:28670 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp75
Max players Slot count is 75.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Build 166652.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.