templars server
15.204.152.107:29837 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 07:17 UTC, in 3d 1h. Every 4 days 3 hours · medium confidence
- usual gap
- 3.9 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 3d 1hSun 18 Oct, 07:17 UTC
- 7d 3hThu 22 Oct, 09:48 UTC
- 11d 6hMon 26 Oct, 12:20 UTC
- 15d 8hFri 30 Oct, 14:52 UTC
- 19d 11hTue 3 Nov, 17:24 UTC
- 21d 13hThu 5 Nov, 19:00 UTCFW
- 23d 13hSat 7 Nov, 19:56 UTC
- 27d 16hWed 11 Nov, 22:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:13 UTC 5d ago | 1 | – | running | 1 |
| Mon 5 Oct, 22:06 UTC 9d ago | 2 | held half | 4.2 days | 0 |
| Thu 1 Oct, 19:34 UTCFW 13d ago | 1 | held half | 4.1 days | 0 |
| Mon 28 Sep, 01:16 UTC 17d ago | 1 | held half | 3.8 days | 0 |
| Sat 26 Sep, 16:52 UTC 18d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of templars server?
Rank #7,995 over the last seven days in player hours: templars server, inside the top 36% of ranked servers.
How many players are on templars server?
The current player count for templars server is 0, out of 10 slots. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 22:00 UTC saw the highest activity, with an average of 0 players.
Tags & Lists
templars server tags: what do they indicate?
Read by the game's server browser, the tags templars server publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does templars server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include templars server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is templars server on?
On Linux, templars server runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on templars server?
For the past 48 hours, server fps averaged 238, never dropping below 230. The entity count reached 33,306, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,396 MB. What players experience as lag is low fps combined with a rising entity count.
templars server uptime and reliability: what are they?
templars server is currently online. The uptime it reports shows a restart roughly 5 days 1 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 26 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of templars server?
There is no region published by templars server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 15.204.152.107:29837 is its address.
Rules and Settings
What is the map on templars server?
Generated by the game, the map on templars server is procedural, size 2,500, seed 1190908787. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does templars server have?
A gather rate is not given in the name templars server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Cycle
On what schedule does templars server wipe?
Lately templars server has wiped at intervals of about 3.9 days. Due next is a wipe on Sunday 18 October at 07:17 UTC. The current world has been running since 5 days 3 hours.
On templars server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Join Server
templars server joining: how is it done?
To connect, type client.connect 15.204.152.107:29837 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.